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Server settings explained (not fully confirmed)

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Server settings explained (not fully confirmed)

Post by UP^Jaskaman on 22nd October 2013, 20:07


"While it will not be a preset setting for which we can filter, servers will be able to run in a more “classic” setting. There will be three server types: Official (default BF4 setting, much like we saw in Beta), Ranked (settings tweaked within certain boundaries), and Unranked (password-protected private servers, and servers running admin scripts and/or with settings changed outside set limits). It is not yet clear what the limits will be for the ranked/unranked distinction, though it has been suggested this will happen automatically as settings are changed. For instance, if an admin changed vehicle respawn so that a new one appears when the old one is destroyed, their server will theoretically become unranked.
Certain settings allowed on ranked servers, allowing for this emulated “classic mode”, quoted from Cheshire cat’s Mordor forum post:
* 3-D spotting on/off – Turning it off immediately makes the server label ‘hardcore’
* magazine pool as opposed to ammo pool
* health regen on/off – DarkLord wasn’t sure whether this also included vehicles.
* Squad leader spawning only on/off
* Change the ticket bleed rate
These settings will make the server hardcore, which we had in Battlefield 3 (minus the magazine pool and ticket bleed changes). What makes makes this a “classic setting” is the information Cheshire cat provides next, “So I know what you’re thinking; ”If these settings fall under ‘hardcore’ mode, won’t we have to suffer with even lower TTK?!” That’s the beauty of it, you can set the TTK to 100% and keep the server settings, despite it being ‘hardcore’.
What this all boils down to is that server admins will have a variety of option for the setup of their ranked servers. However, it appears these options will primarily be enable/disable of certain features, meaning we may not see as much of the stats boosting servers in Battlefield 4. ”Badmin”-ing will still be a possibility, though, as ranked servers will allow admins to kill, kick, and ban as they see fit. Hopefully, either the server browser or Better Battlelog will offer us ways to rate or at least block servers with abusive admins. Official servers, on the other hand, will not allow admins to kill, kick, or ban, based on the discussions I have seen so far. It is not clear if they intend for the anti-cheat software to weed out the troublemakers, or if there might be some form of votekick or other means to keep the game fun.
At this point, it appears unlikely DICE will set up any form of classic preset for servers. Among the variety of reasons why is the fact that many cannot agree on what constitutes “classic”. Hopefully, the server browser will make it easy to see, filter, and evaluate a server’s settings to find what we want. I know my favorites will likely include a variety of server settings. I look forward to trying something along the lines of this “classic” setting."


Source: http://www.bf4blog.com/
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Re: Server settings explained (not fully confirmed)

Post by UP^AlterRed on 25th October 2013, 02:23

It'll be interesting to see if anyone will be running the official settings if they don't give admins any admin rights. Smile
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Re: Server settings explained (not fully confirmed)

Post by UP^StevieZombie on 25th October 2013, 04:17

UP^AlterRed wrote:It'll be interesting to see if anyone will be running the official settings if they don't give admins any admin rights. Smile
Exactly, why a rent server if you have no control over it.
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Re: Server settings explained (not fully confirmed)

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